public Insec(IWardTracker wardTracker, IWardManager wardManager, ISpellConfig spellConfig, IInsecManager insecManager) { _wardTracker = wardTracker; _wardManager = wardManager; _spellConfig = spellConfig; _insecManager = insecManager; }
public Insec(IWardTracker wardTracker, IWardManager wardManager, ISpellConfig spellConfig, IInsecManager insecManager) { this.wardTracker = wardTracker; this.wardManager = wardManager; this.spellConfig = spellConfig; this.insecManager = insecManager; }
public KickFlash(ISpellConfig spellConfig, IInsecManager insecManager) { this.spellConfig = spellConfig; this.insecManager = insecManager; }
public Lasthit(ISpellConfig spellConfig) { _spellConfig = spellConfig; }
public DrawManager(ISpellConfig spellConfig, IInsecManager insecManager, IDmg damage) { _spellConfig = spellConfig; _insecManager = insecManager; _damage = damage; }
public WardTracker(ISpellConfig spellConfig) { _spellConfig = spellConfig; }
public JungleClear(IWardManager wardManager, ISpellConfig spellConfig) { this.wardManager = wardManager; this.spellConfig = spellConfig; }
public JungleClear(IWardManager wardManager, ISpellConfig spellConfig) { _wardManager = wardManager; _spellConfig = spellConfig; }
public Combo(IWardManager wardManager, ISpellConfig spellConfig, IWardTracker wardTracker) { _wardManager = wardManager; _spellConfig = spellConfig; _wardTracker = wardTracker; }
public InsecManager(ISpellConfig spellConfig) { this.spellConfig = spellConfig; }
public Harass(IWardManager wardManager, ISpellConfig spellConfig) { this.wardManager = wardManager; this.spellConfig = spellConfig; }
public WardJump(IWardTracker wardTracker, IWardManager wardManager, ISpellConfig spellConfig) { this.wardTracker = wardTracker; this.wardManager = wardManager; this.spellConfig = spellConfig; }
public InsecManager(ISpellConfig spellConfig) { _spellConfig = spellConfig; }
public Killsteal(ISpellConfig spellConfig) { _spellConfig = spellConfig; }
public LaneClear(ISpellConfig spellConfig) { this.spellConfig = spellConfig; }
public DrawManager(ISpellConfig spellConfig, IInsecManager insecManager, IDmg damage) { this.spellConfig = spellConfig; this.insecManager = insecManager; this.damage = damage; }
public Killsteal(ISpellConfig spellConfig) { this.spellConfig = spellConfig; }
public WardJump(IWardTracker wardTracker, IWardManager wardManager, ISpellConfig spellConfig) { _wardTracker = wardTracker; _wardManager = wardManager; _spellConfig = spellConfig; }
public Lasthit(ISpellConfig spellConfig) { this.spellConfig = spellConfig; }
public AntiGapcloser(ISpellConfig spellConfig, IWardManager wardManager, IWardTracker wardTracker) { this.spellConfig = spellConfig; this.wardManager = wardManager; this.wardTracker = wardTracker; }
public Dmg(ISpellConfig spellConfig) { _spellConfig = spellConfig; }
public AntiGapcloser(ISpellConfig spellConfig, IWardManager wardManager, IWardTracker wardTracker) { _spellConfig = spellConfig; _wardManager = wardManager; _wardTracker = wardTracker; }
public Harass(IWardManager wardManager, ISpellConfig spellConfig) { _wardManager = wardManager; _spellConfig = spellConfig; }
public LaneClear(ISpellConfig spellConfig) { _spellConfig = spellConfig; }
public KickFlash(ISpellConfig spellConfig, IInsecManager insecManager) { _spellConfig = spellConfig; _insecManager = insecManager; }
public WardTracker(ISpellConfig spellConfig) { this.spellConfig = spellConfig; }
public Combo(IWardManager wardManager, ISpellConfig spellConfig, IWardTracker wardTracker) { this.wardManager = wardManager; this.spellConfig = spellConfig; this.wardTracker = wardTracker; }
public Dmg(ISpellConfig spellConfig) { this.spellConfig = spellConfig; }