public Game(ISaveFile pSaveFile) { _saveFile = pSaveFile; Database.Initialize(); var protagonists = _saveFile.GetSavedProtagonists(); var world = _saveFile.GetCurrentWorld(); Battlefield = new Battlefield(protagonists, world); }
public Game(ISaveFile pSaveFile) { _saveFile = pSaveFile; Database.Initialize(); var protagonists = _saveFile.GetSavedProtagonists(); var world = _saveFile.GetCurrentWorld(); Battlefield = new Battlefield(protagonists, world); }