private bool _disposedValue; // To detect redundant calls protected virtual void Dispose(bool disposing) { if (!_disposedValue) { if (disposing) { OfflineRecognitionEngine._Dispose(); RecognitionEngine._Dispose(); } OfflineRecognitionEngine = null; RecognitionEngine = null; _disposedValue = true; } }
protected void InitializeRecognitionEngine() { RecognitionEngine = new Engine(); OfflineRecognitionEngine = new OfflineEngine(); }