private void QuitEventHandler(IRCEvent e) { IRCQuitEvent quitEvent = (IRCQuitEvent)e; string nick = quitEvent.User.Nick; PostOtherPlayerLeftGameChannel(nick); LogText("[" + nick + " quit] " + quitEvent.Message); OutputText("[" + nick + " quit] " + quitEvent.Message); }
private void OnIRCQuit(string[] tokens, string message) { IRCQuitEvent quit = new IRCQuitEvent(); quit.User = IRCUser.GetUserFromAddress(tokens[0].Substring(1)); quit.Message = message; DispatchEvent(quit); }
private void OnIRCQuit(string[] tokens, string message) { IRCQuitEvent quit = new IRCQuitEvent(); quit.User = IRCUser.GetUserFromAddress(tokens[0].Substring(1)); quit.Message = message; DispatchEvent(quit); }