private void CreateFolderStructure(string gameName, string archivePath)
        {
            _notifier.CreateFolderStructure(gameName);

            using (IZipFile zip = _zipFileProcessor.Read(archivePath))
            {
                var directories = zip.GetDirectories();

                foreach (var zipEntry in directories)
                {
                    XboxDirectoryCreateRequest request = new XboxDirectoryCreateRequest()
                    {
                        Path = zipEntry.FileName
                    };

                    _xboxDirectoryCreateRequests.Add(request);
                }
            }

            XboxDirectoryStructureWorker folderWorker = new XboxDirectoryStructureWorker(_xboxGameRepositoryFactory, gameName, _xboxDirectoryCreateRequests);

            folderWorker.Start();
            WaitForDirectoryRequestsToComplete();
            _notifier.FinishedCreatingFolderStructure(gameName);
            folderWorker.Stop();
        }