private void WriteFlagGroup(TextWriter writer) { if (grf != 0) { writer.Write(' '); writer.Write(arch.GrfToString(grf)); } }
public void AddFlagGroupReturnValue(uint grf, Frame frame) { PrimitiveType dt = Bits.IsSingleBitSet(grf) ? PrimitiveType.Bool : PrimitiveType.Byte; ret = frame.EnsureFlagGroup(grf, arch.GrfToString(grf), dt); }