public void DoorOpen_PowerSetTo100AndStarted_DoesntRun()
        {
            //ARRANGE
            //Press power button twice, should now be running at 100 instead of fifty.
            powerButtonSubstitute.Pressed += Raise.Event();
            powerButtonSubstitute.Pressed += Raise.Event();

            //Press time button to get into SetTime state
            timeButtonSubstitute.Pressed += Raise.Event();



            //ACT
            //Open and close the door, should now be in ready instead of SetTime state
            door.Open();
            door.Close();

            //Press start-cancel -> Should do nothing
            startCancelButtonSubstitute.Pressed += Raise.Event();


            //ASSERT
            //PowerTube shouldn't turn on, it only would if the power was turned on.
            powerTubeSubstitute.DidNotReceiveWithAnyArgs().TurnOn(default);