Exemplo n.º 1
0
        public void OnNstStart()
        {
            if (nst != null)
            {
                hasAuthority = nst.na.IsMine;
            }

            // Find position and rotation elements that are defined for this child (assumes there are no more than one per, since there shouldn't be)
            if (nst != null && nst.nstElementsEngine != null)
            {
                foreach (TransformElement te in nst.nstElementsEngine.transformElements)
                {
                    if (te.gameobject == _gameObject)
                    {
                        if (te is IPositionElement)
                        {
                            pe = te as IPositionElement;
                        }
                        else if (te is IRotationElement)
                        {
                            re = te as IRotationElement;
                        }
                    }
                }
            }

            isQuat = (re != null && re.RotationType == RotationType.Quaternion);

            turnWithForce = isRootGO && rb != null && !rb.isKinematic && isQuat;
            moveWithForce = isRootGO && rb != null && !rb.isKinematic;

            // Set the restriction bools based on the restrict switch and the enabled/disabled axes
            if (restrictToNstRange)
            {
                if (pe != null)
                {
                    for (int i = 0; i < 3; i++)
                    {
                        allowMove[i] = pe[i];
                    }
                }

                if (re != null && !isQuat)
                {
                    for (int i = 0; i < 3; i++)
                    {
                        allowTurn[i] = re[i];
                    }
                }
            }
        }
Exemplo n.º 2
0
        public override void OnGUI(Rect r, SerializedProperty property, GUIContent label)
        {
            savedIndentLevel      = EditorGUI.indentLevel;
            EditorGUI.indentLevel = 1;

            // Get the actual instance of this FloatRange
            TransformElement   par  = (TransformElement)Utilities.GUIUtilities.PropertyDrawerUtility.GetParent(property);
            SerializedProperty axis = property.FindPropertyRelative("axis");
            IPositionElement   pe   = par as IPositionElement;
            IScaleElement      se   = par as IScaleElement;

            FloatRange ar = (pe != null) ? pe.AxisRanges[axis.intValue] : se.AxisRanges[axis.intValue];

            realwidth = r.width;
            float padding     = 4f;
            float lablelWidth = 64f;
            float fieldWidth  = 56f;
            float labeloffset = -82f;
            float fieldOffset = -(fieldWidth * .5f) - padding;

            float col2   = realwidth - r.width * .6666667f;
            float col3   = realwidth - r.width * .3333333f;
            float colend = realwidth;

            float rowoffset = r.yMin;

            ar.Min = EditorGUI.FloatField(new Rect(col2 + fieldOffset, rowoffset, fieldWidth, 16), GUIContent.none, ar.Min);
            EditorGUI.LabelField(new Rect(col2 + labeloffset, rowoffset, lablelWidth, 16), new GUIContent("min"), "RightLabel");

            ar.Max = EditorGUI.FloatField(new Rect(col3 + fieldOffset, rowoffset, fieldWidth, 16), GUIContent.none, ar.Max);
            EditorGUI.LabelField(new Rect(col3 + labeloffset, rowoffset, lablelWidth, 16), new GUIContent("max"), "RightLabel");

            ar.Resolution = EditorGUI.IntField(new Rect(colend + fieldOffset, rowoffset, fieldWidth, 16), GUIContent.none, ar.Resolution);
            EditorGUI.LabelField(new Rect(colend + labeloffset, rowoffset, lablelWidth, 16), new GUIContent("res"), "RightLabel");

            if (pe != null)
            {
                pe.AxisRanges[axis.intValue].ApplyValues();
            }
            else if (se != null)
            {
                se.AxisRanges[axis.intValue].ApplyValues();
            }

            EditorGUI.indentLevel = savedIndentLevel;
        }