public FarmDispatcher( ISetupPollCommand createPoll2Command, IPollAnswer raidPollAnswer, IEventSetupAnswer eventSetupAnswer, MemberAdded memberAdded, MemberRemoved memberRemoved ) : base() { base.commands.Add(createPoll2Command); base.answers.Add(raidPollAnswer); base.answers.Add(eventSetupAnswer); base.memberAdded = memberAdded; base.memberRemoved = memberRemoved; }
public RaidDispatcher( IStartCommand startGroupCommand, // IConfigureUserCommand startPrivatCommand, IHelpCommand helpCommand, ICancelCommand cancelCommand, IPollAnswer raidPollAnswer, ISettingsCommand settingsCommand, // ICreateRaidCommand createRaidCommand, IIvCommand ivCommand, IPokeCommand pokeCommand, IGymsCommand gymsCommand, MemberRemoved memberRemoved, MembersAdded memberAdded, IOwnerCommand ownerCommand, IUpdateRaidBossCommand updateRaidBossCommand ) { this.commands.Add(startGroupCommand); // this.commands.Add(startPrivatCommand); this.commands.Add(helpCommand); this.commands.Add(cancelCommand); this.answers.Add(raidPollAnswer); this.commands.Add(settingsCommand); // this.commands.Add(createRaidCommand); this.commands.Add(ivCommand); this.commands.Add(gymsCommand); this.commands.Add(pokeCommand); this.commands.Add(ownerCommand); this.commands.Add(updateRaidBossCommand); this.memberAdded = memberAdded; this.memberRemoved = memberRemoved; helpCommand.RegisterAllCommands(this.commands.Select(x => x.Value).ToList()); }