public IActionResult Index(Guid CourseId)
        {
            try
            {
                var course = _courseAccessLayer.GetCourse(CourseId);
                var highestPossibleScore = course.Par + 50;
                var lowestPossibleScore  = course.Par - 10;
                var players = _playerAccessLayer.GetAllPlayers();
                var rounds  = _golfRoundAccessLayer.GetAllGolfRounds().Where(r => r.CourseId.Equals(CourseId));

                IList <Forecast> forecasts = new List <Forecast>();

                foreach (var player in players)
                {
                    var playerScores = _scoreAccessLayer.GetAllPlayerScores(player.Id);
                    IEnumerable <int> playerScoresForCourse = playerScores.Join(rounds,
                                                                                score => score.GolfRoundId,
                                                                                round => round.Id,
                                                                                (score, round) => score.Value);
                    if (playerScoresForCourse.Count() == 0)
                    {
                        playerScoresForCourse = playerScores.Select(s => s.Value);
                    }
                    var playerForecast = forecast(player, playerScoresForCourse, course, lowestPossibleScore, highestPossibleScore);
                    forecasts.Add(playerForecast);
                }

                return(Ok(forecasts));
            }
            catch
            {
                return(BadRequest());
            }
        }
Exemplo n.º 2
0
 public IActionResult Index()
 {
     try
     {
         return(Ok(_playerAccessLayer.GetAllPlayers()));
     }
     catch
     {
         return(BadRequest());
     }
 }
Exemplo n.º 3
0
        public IActionResult Index()
        {
            try
            {
                var courses = _courseAccessLayer.GetAllCourses();
                var players = _playerAccessLayer.GetAllPlayers();
                var rounds  = _golfRoundAccessLayer.GetAllGolfRounds();
                var scores  = _scoreAccessLayer.GetAllScores();


                var joinRoundScores = from round in rounds
                                      join score in scores on round.Id equals score.GolfRoundId
                                      where score.GolfRoundId.Equals(round.Id)
                                      select new { round.Id, round.Date, round.CourseId, score.PlayerId, score.Value };

                var resolveCourses = from round in joinRoundScores
                                     join course in courses on round.CourseId equals course.Id
                                     where course.Id.Equals(round.CourseId)
                                     select new { round.Id, round.Date, course.Name, course.TeeName, course.Holes, course.Par, course.ScratchRating, course.Slope, round.PlayerId, round.Value };

                var resolvePlayers = from round in resolveCourses
                                     join player in players on round.PlayerId equals player.Id
                                     where player.Id.Equals(round.PlayerId)
                                     select new { round.Id, round.Date, round.Name, round.TeeName, round.Holes, round.Par, round.ScratchRating, round.Slope, player.FirstName, player.LastName, player.Handicap, round.Value };

                Dictionary <Guid, GolfRoundViewModel> roundsforDisplay = new Dictionary <Guid, GolfRoundViewModel>();

                foreach (var round in resolvePlayers)
                {
                    var roundId = round.Id;
                    if (!roundsforDisplay.ContainsKey(roundId))
                    {
                        roundsforDisplay.Add(roundId, new GolfRoundViewModel
                        {
                            Date   = round.Date,
                            Course = new Course
                            {
                                Name          = round.Name,
                                TeeName       = round.TeeName,
                                Holes         = round.Holes,
                                Par           = round.Par,
                                ScratchRating = round.ScratchRating,
                                Slope         = round.Slope
                            },
                            Players = new List <PlayerViewModel>()
                        });
                    }
                    roundsforDisplay[roundId].Players.Add(new PlayerViewModel
                    {
                        Player = new Player
                        {
                            FirstName = round.FirstName,
                            LastName  = round.LastName,
                            Handicap  = round.Handicap
                        },
                        Score = round.Value
                    });
                }

                foreach (var roundId in roundsforDisplay.Keys)
                {
                    roundsforDisplay[roundId].Players = roundsforDisplay[roundId].Players.OrderBy(p => p.Score).ToList();
                }


                return(Ok(roundsforDisplay.Values));
            }
            catch
            {
                return(BadRequest());
            }
        }