public void GivenCorrectPassword_WhenIsPasswordCorrect_ReturnsTrue(string givenPassword) { // Arrange var player = new PlayerDto() { Name = "Jani", Password = "******" }; // Act var result = _passwordChecker.IsPasswordCorrect(player, givenPassword); // Assert Assert.True(result); }
private void Login(object obj) { var loginWindowInstance = obj as LoginWindow; var loginResult = _passwordChecker.IsPasswordCorrect(SelectedPlayer, loginWindowInstance?.PW.Password); if (loginResult) { ShowWindow <MenuWindow>(); CloseWindow(loginWindowInstance); SelectedPlayer.EntityType = EntityType.PlayerOne; Messenger.Default.Send(SelectedPlayer); } else { NotifyUser("Helytelen jelszó!"); } }