public void Read(IO.EndianReader s) { mWidthType = (StringStorageWidthType)s.ReadByte(); mType = (StringStorageType)s.ReadByte(); mByteOrder = (Shell.EndianFormat)s.ReadByte(); s.Seek(sizeof(byte)); mFixedLength = s.ReadInt16(); s.Seek(sizeof(ushort)); }
public void Parse(ItemList list) { FieldType ft = FieldType.None; while ((ft = (FieldType)InputStream.ReadByte()) != FieldType.ArrayEnd) // DECF terminator { switch (ft) { case FieldType.Custom: // DECF field field = new Item(); list.Add(field); field.Read(InputStream); break; case FieldType.Block: block = new ItemList(); list.Add(block); Parse(block); break; case FieldType.Data: break; default: break; } } }
public static void Assert(IO.EndianReader s, byte expected) { Contract.Requires(s != null); var version = s.ReadByte(); if (version != expected) { throw new VersionMismatchException(s.BaseStream, expected, version); } }
public static byte Assert(IO.EndianReader s , byte expectedMin , byte expectedMax) { Contract.Requires(s != null); var version = s.ReadByte(); if (version < expectedMin || version > expectedMax) { throw new VersionOutOfRangeException(s.BaseStream, expectedMin, expectedMax, version); } return(version); }
byte[] ReadStrPascal(IO.EndianReader s, out int actualCount) { actualCount = TypeExtensions.kNone; int length; // One would think that the length prefix would be of the same endian as the stream, but just in case... using (s.BeginEndianSwitch(mStorage.ByteOrder)) switch (mStorage.LengthPrefix) { case StringStorageLengthPrefix.Int7: length = s.Read7BitEncodedInt(); break; case StringStorageLengthPrefix.Int8: length = s.ReadByte(); break; case StringStorageLengthPrefix.Int16: length = s.ReadInt16(); break; case StringStorageLengthPrefix.Int32: length = s.ReadInt32(); break; default: throw new Debug.UnreachableException(); } return(s.ReadBytes(GetMaxCleanByteCount(length))); }
public override void Read(IO.EndianReader s) { int k_local_sizeof = Blam.CacheFile.ValidateHeader(s, kSizeOf); s.Seek(4); version = s.ReadInt32(); if (version != 11 && version != 12) { throw new InvalidCacheFileException(s.FileName); } fileLength = s.ReadInt32(); s.ReadInt32(); tagIndexAddress = s.ReadUInt32(); memoryBufferOffset = s.ReadInt32(); memoryBufferSize = s.ReadInt32(); sourceFile = s.ReadAsciiString(256); build = s.ReadTagString(); cacheType = (Blam.CacheType)s.ReadInt16(); sharedType = (Cache.SharedType)s.ReadInt16(); s.ReadBool(); s.ReadBool(); // false if it belongs to a untracked build s.ReadBool(); // PATCH: this is '3' in main menu patches s.ReadByte(); // appears to be an ODST-only field s.ReadInt32(); s.ReadInt32(); s.ReadInt32(); s.ReadInt32(); s.ReadInt32(); #region string id table // 0x158 stringIdsCount = s.ReadInt32(); stringIdsBufferSize = s.ReadInt32(); stringIdIndicesOffset = s.ReadInt32(); stringIdsBufferOffset = s.ReadInt32(); #endregion #region filetimes? // pretty sure this is a flags field // used to tell which of the following 64bit values // are used. Damn sure this are FILETIME structures, but // hex workshop doesn't like them so I can't be for sure... needsShared = s.ReadInt32() != 0; // just a little 'hack' if you will. if zero, the map is self reliant, so no worries Filetime.dwHighDateTime = s.ReadInt32(); Filetime.dwLowDateTime = s.ReadInt32(); if (s.ReadInt32() != 0) { flags.Add(Halo3.CacheHeaderFlags.DependsOnMainMenu); } s.ReadInt32(); if (s.ReadInt32() != 0) { flags.Add(Halo3.CacheHeaderFlags.DependsOnShared); } s.ReadInt32(); if (s.ReadInt32() != 0) { flags.Add(Halo3.CacheHeaderFlags.DependsOnCampaign); } s.ReadInt32(); #endregion name = s.ReadTagString(); s.ReadInt32(); scenarioPath = s.ReadAsciiString(256); // PATCH: this is -1 in main menu patches s.ReadInt32(); // minor version, normally not used #region tag paths tagNamesCount = s.ReadInt32(); tagNamesBufferOffset = s.ReadInt32(); // cstring buffer tagNamesBufferSize = s.ReadInt32(); // cstring buffer total size in bytes tagNameIndicesOffset = s.ReadInt32(); TagsUnknown1Count = s.ReadInt32(); TagsUnknown1Offset = s.ReadInt32(); // PATCH: zero for non-patch data TagsUnknown2Count = s.ReadInt32(); TagsUnknown2Offset = s.ReadInt32(); #endregion checksum = s.ReadUInt32(); // 0x2D4 s.Seek(32, System.IO.SeekOrigin.Current); // these bytes are always the same. first 8 changed in Halo4 baseAddress = s.ReadUInt32(); // expected base address xdkVersion = s.ReadInt32(); // xdk version #region memory partitions // 0x300 // memory partitions memoryPartitions = new Partition[6]; memoryPartitions[0].BaseAddress = s.ReadUInt32(); // cache resource buffer memoryPartitions[0].Size = s.ReadInt32(); // readonly memoryPartitions[1].BaseAddress = s.ReadUInt32(); // cache gestalt resource buffer memoryPartitions[1].Size = s.ReadInt32(); memoryPartitions[2].BaseAddress = s.ReadUInt32(); // global tags buffer (cache sound tags likes this memory space too) memoryPartitions[2].Size = s.ReadInt32(); memoryPartitions[3].BaseAddress = s.ReadUInt32(); // shared tag blocks? (havok data likes this memory space too) memoryPartitions[3].Size = s.ReadInt32(); memoryPartitions[4].BaseAddress = s.ReadUInt32(); // address memoryPartitions[4].Size = s.ReadInt32(); // readonly memoryPartitions[5].BaseAddress = s.ReadUInt32(); // map tags buffer memoryPartitions[5].Size = s.ReadInt32(); #endregion int count = s.ReadInt32(); s.Seek(4 + 8, System.IO.SeekOrigin.Current); // these bytes are always the same // if there is a hash in the header, this is the ONLY // place where it can be s.Seek(20 /*SHA1*/ + 40 + 256 /*RSA*/, System.IO.SeekOrigin.Current); // ??? // 0x47C cacheInterop.Read(s); cacheInterop.PostprocessForCacheRead(k_local_sizeof); s.Seek(16, System.IO.SeekOrigin.Current); // GUID?, these bytes are always the same. ODST is different from Halo 3 // PATCH: main menu patches have a single entry (where stock has none) #region blah 1 // 0x4AC // campaign has a shit load of these // but shared doesn't nor mainmenu // I compared the sc110 french and english and both have the SAME counts and element data. So // I don't think this is a hash or something. At least, if it is, it's not runtime relative so // nothing we have to worry about s.ReadInt16(); // I've only seen this be two different values (besides zero). count = s.ReadInt16(); // I think the above specifies the size of the structure this count represents? s.ReadInt32(); // seems to always be zero CompressionGuid = new Guid(s.ReadBytes(16)); s.Seek(count * 28, System.IO.SeekOrigin.Current); // seek past the elements // dword // long // buffer [0x14] (probably a sha1 hash) s.Seek((3600 - count) * 28, System.IO.SeekOrigin.Current); // seek past the unused elements #endregion // PATCH: main menu patches have a count of '1' but doesn't appear to have #region blah 2 s.Seek(sizeof(uint) + 0x4E9C, System.IO.SeekOrigin.Current); #if false { // 0x18E94 // going to punt and just assume there is a max count of 13 of these possible // maybe related to bsp\'zones'? const int blah2_sizeof = 0x60C; count = (int)(s.ReadUInt32() >> 24); // did someone forget to f*****g byte swap something? s.Seek(count * blah2_sizeof, System.IO.SeekOrigin.Current); // seek past the elements s.Seek((13 - count) * blah2_sizeof, System.IO.SeekOrigin.Current); // seek past the unused elements } #endif #endregion s.Seek(712 + sizeof(uint), System.IO.SeekOrigin.Current); ReadPostprocessForInterop(); if (!cacheInterop.IsNull) { int debug_mask = (int)cacheInterop[CacheSectionType.Debug].AddressMask; if (TagsUnknown1Offset != 0) { TagsUnknown1Offset -= debug_mask; } if (TagsUnknown2Offset != 0) { TagsUnknown2Offset -= debug_mask; } } ReadPostprocessForBaseAddresses(s); }
void ReadInt(IO.EndianReader s) { switch (TypeDesc.SizeOf) { case sizeof(byte): { if (ArrayLength == 1) { Int = TypeDesc.IsUnsigned ? (uint)s.ReadByte() : (uint)s.ReadSByte(); } else { if (TypeDesc.IsUnsigned) { var array = s.ReadBytes(ArrayLength); OpaqueArrayRef = array; } else { var array = new sbyte[ArrayLength]; for (int x = 0; x < array.Length; x++) { array[x] = s.ReadSByte(); } OpaqueArrayRef = array; } } } break; case sizeof(ushort): { if (ArrayLength == 1) { Int = TypeDesc.IsUnsigned ? (uint)s.ReadUInt16() : (uint)s.ReadInt16(); } else { if (TypeDesc.IsUnsigned) { var array = new ushort[ArrayLength]; for (int x = 0; x < array.Length; x++) { array[x] = s.ReadUInt16(); } OpaqueArrayRef = array; } else { var array = new short[ArrayLength]; for (int x = 0; x < array.Length; x++) { array[x] = s.ReadInt16(); } OpaqueArrayRef = array; } } } break; case sizeof(uint): { if (ArrayLength == 1) { Int = TypeDesc.IsUnsigned ? (uint)s.ReadUInt32() : (uint)s.ReadInt32(); } else { if (TypeDesc.IsUnsigned) { var array = new uint[ArrayLength]; for (int x = 0; x < array.Length; x++) { array[x] = s.ReadUInt32(); } OpaqueArrayRef = array; } else { var array = new int[ArrayLength]; for (int x = 0; x < array.Length; x++) { array[x] = s.ReadInt32(); } OpaqueArrayRef = array; } } } break; case sizeof(ulong): { if (ArrayLength == 1) { Int64 = TypeDesc.IsUnsigned ? (ulong)s.ReadUInt64() : (ulong)s.ReadInt64(); } else { if (TypeDesc.IsUnsigned) { var array = new ulong[ArrayLength]; for (int x = 0; x < array.Length; x++) { array[x] = s.ReadUInt64(); } OpaqueArrayRef = array; } else { var array = new long[ArrayLength]; for (int x = 0; x < array.Length; x++) { array[x] = s.ReadInt64(); } OpaqueArrayRef = array; } } } break; default: throw new KSoft.Debug.UnreachableException(TypeDesc.SizeOf.ToString()); } }