Exemplo n.º 1
0
        /// <summary>
        /// Analyzes the mods asynchronous.
        /// </summary>
        /// <param name="mode">The mode.</param>
        /// <returns>Task.</returns>
        protected virtual async Task AnalyzeModsAsync(PatchStateMode mode)
        {
            SubscribeToProgressReport(Disposables);

            var overlayProgress = Smart.Format(localizationManager.GetResource(LocalizationResources.Mod_Actions.Overlay_Conflict_Solver_Progress), new
            {
                PercentDone = 0,
                Count       = 1,
                TotalCount  = 3
            });
            var message = localizationManager.GetResource(LocalizationResources.Mod_Actions.Overlay_Conflict_Solver_Loading_Definitions);

            await TriggerOverlayAsync(true, message, overlayProgress);

            modPatchCollectionService.InvalidatePatchModState(CollectionMods.SelectedModCollection.Name);
            modPatchCollectionService.ResetPatchStateCache();

            var definitions = await Task.Run(() =>
            {
                return(modPatchCollectionService.GetModObjects(gameService.GetSelected(), CollectionMods.SelectedMods));
            }).ConfigureAwait(false);

            var conflicts = await Task.Run(() =>
            {
                if (definitions != null)
                {
                    return(modPatchCollectionService.FindConflicts(definitions, CollectionMods.SelectedModCollection.Mods.ToList(), mode));
                }
                return(null);
            }).ConfigureAwait(false);

            var syncedConflicts = await Task.Run(async() =>
            {
                return(await modPatchCollectionService.SyncPatchStateAsync(conflicts, CollectionMods.SelectedModCollection.Name).ConfigureAwait(false));
            }).ConfigureAwait(false);

            if (syncedConflicts != null)
            {
                conflicts = syncedConflicts;
            }
            var args = new NavigationEventArgs()
            {
                SelectedCollection = CollectionMods.SelectedModCollection,
                Results            = conflicts,
                State        = NavigationState.ConflictSolver,
                SelectedMods = CollectionMods.SelectedMods.Select(p => p.Name).ToList()
            };

            ReactiveUI.MessageBus.Current.SendMessage(args);
            await TriggerOverlayAsync(false);

            definitionAnalyzeLoadHandler?.Dispose();
            definitionLoadHandler?.Dispose();
            definitionSyncHandler?.Dispose();
        }
        /// <summary>
        /// Called when [activated].
        /// </summary>
        /// <param name="disposables">The disposables.</param>
        protected override void OnActivated(CompositeDisposable disposables)
        {
            ShowAdvancedFeatures = (gameService.GetSelected()?.AdvancedFeaturesSupported).GetValueOrDefault();

            var allowModSelectionEnabled = this.WhenAnyValue(v => v.AllowModSelection);

            RenameCommand = ReactiveCommand.Create(() =>
            {
                return(new CommandResult <ModifyAction>(ModifyAction.Rename, CommandState.Success));
            }, allowModSelectionEnabled).DisposeWith(disposables);

            DuplicateCommand = ReactiveCommand.CreateFromTask(async() =>
            {
                if (ActiveCollection != null)
                {
                    var copy = CopyCollection(ActiveCollection.Name);
                    if (modCollectionService.Save(copy))
                    {
                        await TriggerOverlayAsync(true, localizationManager.GetResource(LocalizationResources.Collection_Mods.Overlay_Rename_Message));
                        await modPatchCollectionService.CopyPatchCollectionAsync(ActiveCollection.Name, copy.Name);
                        await TriggerOverlayAsync(false);
                        return(new CommandResult <ModifyAction>(ModifyAction.Duplicate, CommandState.Success));
                    }
                    else
                    {
                        return(new CommandResult <ModifyAction>(ModifyAction.Duplicate, CommandState.Failed));
                    }
                }
                return(new CommandResult <ModifyAction>(ModifyAction.Duplicate, CommandState.NotExecuted));
            }, allowModSelectionEnabled).DisposeWith(disposables);

            MergeOpenCommand = ReactiveCommand.Create(() =>
            {
                IsMergeOpen = true;
            }, allowModSelectionEnabled).DisposeWith(disposables);

            MergeCloseCommand = ReactiveCommand.Create(() =>
            {
                IsMergeOpen = false;
            }).DisposeWith(disposables);

            MergeAdvancedCommand = ReactiveCommand.CreateFromTask(async() =>
            {
                if (ActiveCollection != null)
                {
                    var copy = await GetMergedCollectionAsync();

                    await TriggerOverlayAsync(true, localizationManager.GetResource(LocalizationResources.App.WaitBackgroundOperationMessage));
                    await shutDownState.WaitUntilFreeAsync();

                    var savedCollection = modCollectionService.GetAll().FirstOrDefault(p => p.IsSelected);
                    while (savedCollection == null)
                    {
                        await Task.Delay(25);
                        savedCollection = modCollectionService.GetAll().FirstOrDefault(p => p.IsSelected);
                    }

                    SubscribeToProgressReports(disposables, true);

                    var mode = await modPatchCollectionService.GetPatchStateModeAsync(ActiveCollection.Name);
                    if (mode == PatchStateMode.None)
                    {
                        // fallback to default mod if no patch collection specified
                        mode = PatchStateMode.Default;
                    }

                    var overlayProgress = Smart.Format(localizationManager.GetResource(LocalizationResources.Collection_Mods.MergeCollection.Overlay_Progress), new
                    {
                        PercentDone = 0,
                        Count       = 1,
                        TotalCount  = 3
                    });
                    var message = localizationManager.GetResource(LocalizationResources.Collection_Mods.MergeCollection.Advanced.Overlay_Loading_Definitions);
                    await TriggerOverlayAsync(true, message, overlayProgress);

                    modPatchCollectionService.ResetPatchStateCache();
                    var definitions = await Task.Run(() =>
                    {
                        return(modPatchCollectionService.GetModObjects(gameService.GetSelected(), SelectedMods));
                    }).ConfigureAwait(false);

                    var conflicts = await Task.Run(() =>
                    {
                        if (definitions != null)
                        {
                            return(modPatchCollectionService.FindConflicts(definitions, ActiveCollection.Mods.ToList(), mode));
                        }
                        return(null);
                    }).ConfigureAwait(false);

                    var mergeMod = await Task.Run(async() =>
                    {
                        return(await modMergeService.MergeCollectionByDefinitionsAsync(conflicts, SelectedMods.Select(p => p.Name).ToList(), copy.Name).ConfigureAwait(false));
                    }).ConfigureAwait(false);
                    copy.Mods = new List <string>()
                    {
                        mergeMod.DescriptorFile
                    };

                    await TriggerOverlayAsync(false);

                    definitionAnalyzeLoadHandler?.Dispose();
                    definitionLoadHandler?.Dispose();
                    definitionMergeProgressHandler?.Dispose();

                    modCollectionService.Delete(copy.Name);
                    modPatchCollectionService.InvalidatePatchModState(copy.Name);
                    if (modCollectionService.Save(copy))
                    {
                        return(new CommandResult <ModifyAction>(ModifyAction.Merge, CommandState.Success));
                    }
                    else
                    {
                        return(new CommandResult <ModifyAction>(ModifyAction.Merge, CommandState.Failed));
                    }
                }
                return(new CommandResult <ModifyAction>(ModifyAction.Merge, CommandState.NotExecuted));
            }, allowModSelectionEnabled).DisposeWith(disposables);

            MergeBasicCommand = ReactiveCommand.CreateFromTask(async() =>
            {
                if (ActiveCollection != null)
                {
                    var copy = await GetMergedCollectionAsync();

                    await TriggerOverlayAsync(true, localizationManager.GetResource(LocalizationResources.App.WaitBackgroundOperationMessage));
                    await shutDownState.WaitUntilFreeAsync();

                    var savedCollection = modCollectionService.GetAll().FirstOrDefault(p => p.IsSelected);
                    while (savedCollection == null)
                    {
                        await Task.Delay(25);
                        savedCollection = modCollectionService.GetAll().FirstOrDefault(p => p.IsSelected);
                    }

                    SubscribeToProgressReports(disposables, false);

                    var overlayProgress = Smart.Format(localizationManager.GetResource(LocalizationResources.Collection_Mods.MergeCollection.Overlay_Progress), new
                    {
                        PercentDone = 0,
                        Count       = 1,
                        TotalCount  = 2
                    });
                    var message = localizationManager.GetResource(LocalizationResources.Collection_Mods.MergeCollection.Basic.Overlay_Gathering_Mod_Info);
                    await TriggerOverlayAsync(true, message, overlayProgress);

                    var mergeMod = await Task.Run(async() =>
                    {
                        return(await modMergeService.MergeCollectionByFilesAsync(copy.Name));
                    }).ConfigureAwait(false);
                    copy.Mods = new List <string>()
                    {
                        mergeMod.DescriptorFile
                    };

                    await TriggerOverlayAsync(false);
                    fileMergeProgressHandler?.Dispose();

                    modCollectionService.Delete(copy.Name);
                    modPatchCollectionService.InvalidatePatchModState(copy.Name);
                    if (modCollectionService.Save(copy))
                    {
                        return(new CommandResult <ModifyAction>(ModifyAction.Merge, CommandState.Success));
                    }
                    else
                    {
                        return(new CommandResult <ModifyAction>(ModifyAction.Merge, CommandState.Failed));
                    }
                }
                return(new CommandResult <ModifyAction>(ModifyAction.Merge, CommandState.NotExecuted));
            }, allowModSelectionEnabled).DisposeWith(disposables);

            base.OnActivated(disposables);
        }