public CrossedPathsService(IClusterService clusterService, IMobileMessagingClient mobileMessagingClient, IDatabaseEngine databaseEngine, double proximityToCarrier)
 {
     _clusterService        = clusterService;
     _mobileMessagingClient = mobileMessagingClient;
     _databaseEngine        = databaseEngine;
     ProximityToCarrier     = proximityToCarrier;
 }
Exemplo n.º 2
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 public NotificationsJob(
     IMobileMessagingClient mmc,
     IServiceScopeFactory serviceScopeFactory)
 {
     _mmc = mmc;
     _serviceScopeFactory = serviceScopeFactory;
 }
 public NotificationContoller(IMobileMessagingClient mobileMessagingClient, IDatabaseEngine databaseEngine, IUserManagementService userEngine, INotificationService notificationEngine)
 {
     _mobileMessagingClient = mobileMessagingClient;
     _databaseEngine        = databaseEngine;
     _notificationService   = notificationEngine;
     _userService           = userEngine;
 }
Exemplo n.º 4
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 public StatisticsJob(
     IMobileMessagingClient mmc,
     IServiceScopeFactory serviceScopeFactory)
 {
     _mmc = mmc;
     _serviceScopeFactory = serviceScopeFactory;
 }
 public LocationController(IClusterService clusterService, IMobileMessagingClient mobileMessagingClient, ICrossedPathsService crossedPathsService, IUserManagementService userManagementService)
 {
     Cluster_Service        = clusterService;
     _mobileMessagingClient = mobileMessagingClient;
     _crossedPathsService   = crossedPathsService;
     UserManagementService  = userManagementService;
 }
Exemplo n.º 6
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 public VersusController(
     VersusContext context,
     UserManager <User> um,
     IMobileMessagingClient mmc,
     MessagesHandler messagesHandler)
 {
     _context         = context;
     _userManager     = um;
     _mmc             = mmc;
     _messagesHandler = messagesHandler;
 }
Exemplo n.º 7
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 public MessagesController(
     IMobileMessagingClient mmc,
     UserManager <User> um,
     VersusContext vc,
     MessagesHandler messagesHandler)
 {
     _mmc             = mmc;
     _userManager     = um;
     _messagesHandler = messagesHandler;
     _context         = vc;
 }