/// <summary>
 /// Initializes a new instance of the <see cref="CellViewModel"/> class.
 /// </summary>
 /// <param name="gameViewModel">Game view model.</param>
 /// <param name="cell">Cell.</param>
 public CellViewModel(IMineSearchGameViewModel gameViewModel, ICell cell)
 {
     GameViewModel = gameViewModel;
     Game = gameViewModel.Game;
     Cell = cell;
     UseQuestionableState = gameViewModel.GameSettings.UseQuestionableState;
     FlagCommand = new DelegateCommand(FlagCell);
     RevealCommand = new DelegateCommand(RevealCell);
 }
 /// <summary>
 /// Initializes a new instance of the <see cref="CellViewModel"/> class.
 /// </summary>
 /// <param name="gameViewModel">Game view model.</param>
 /// <param name="cell">Cell.</param>
 public MineCellViewModel(IMineSearchGameViewModel gameViewModel, ICell cell) : base(gameViewModel, cell)
 {
 }