Exemplo n.º 1
0
 public MapBlock(MapFacet parent, uint index, IMapBlockData data)
 {
     _Parent  = parent;
     _EntryId = index;
     //_Patch = null;
     _Tiles = new MapTile[64];
     for (int i = 0; i < 64; ++i)
     {
         _Tiles[i] = new MapTile(this, data.Lands[i], data.Items[i]);
     }
 }
Exemplo n.º 2
0
 void IDataFactoryWriter.SetMapBlock(byte mapindex, uint id, IMapBlockData tiles)
 {
     //container_Map[mapindex].Write(id, 0, (tiles as MapBlockData).LandHeader);
     var lands = tiles.Lands.Select(t => new LandMapTileData(t)).ToArray();
     container_Map[mapindex].Write(id, 4, lands, 0, 64);
     var items = new ItemMapTileData[tiles.Items.Sum(t=>t.Length)];
     for (int i = -1, c = 0; c < 64; ++c)
         for (int e = 0; e < tiles.Items[c].Length; ++e)
             items[++i] = new ItemMapTileData((byte)c, tiles.Items[c][e]);
     container_Sta[mapindex].Write(id, 0, items, 0, (uint)items.Length);
 }
Exemplo n.º 3
0
 public MapBlock(MapFacet parent, uint index, IMapBlockData data)
 {
     _Parent = parent;
     _EntryId = index;
     //_Patch = null;
     _Tiles = new MapTile[64];
     for (int i = 0; i < 64; ++i)
         _Tiles[i] = new MapTile(this, data.Lands[i], data.Items[i]);
 }