Exemplo n.º 1
0
 public TeamControlsViewModel(IMainReduxDispatcher dispatcher, TeamType teamType)
 {
     this.dispatcher          = dispatcher;
     dispatcher.StateChanged += Dispatcher_StateChanged;
     TeamType           = teamType;
     EnabledEditCommand = new RelayCommand(() => dispatcher.Dispatch(new StartTeamEditAction()));
     DisableEditCommand = new RelayCommand(() => dispatcher.Dispatch(new EndTeamEditAction()));
     ChangeScoreCommand = new RelayCommand <string>(i => dispatcher.Dispatch(new ChangeScoreAction(teamType, int.Parse(i))));
     ChangeFoulsCommand = new RelayCommand <string>(i => dispatcher.Dispatch(new ChangeFoulsAction(teamType, int.Parse(i))));
 }
 public MainViewModel(IMainReduxDispatcher dispatcher, Func <TeamType, TeamControlsViewModel> teamControlsViewModelFactory,
                      RoosterViewModel rooster)
 {
     this.dispatcher          = dispatcher;
     RoosterViewModel         = rooster;
     dispatcher.StateChanged += UpdateReduxState;
     HomeTeamControls         = teamControlsViewModelFactory(TeamType.Home);
     AwayTeamControls         = teamControlsViewModelFactory(TeamType.Away);
     AdvancePeriodCommand     = new RelayCommand(() => dispatcher.Dispatch(new ChangePeriodAction(+1)));
     BackPeriodCommand        = new RelayCommand(() => dispatcher.Dispatch(new ChangePeriodAction(-1)));
     ResetCommand             = new RelayCommand(() => dispatcher.Dispatch(new ResetAction()));
     EndGameCommand           = new RelayCommand(() => dispatcher.Dispatch(new EndGameAction()));
     ToggleTeamEditCommand    = new RelayCommand(() => dispatcher.Dispatch(new ToggleTeamEditAction()));
     persistenceFileName      = Path.Combine(Path.GetDirectoryName(typeof(MainViewModel).Assembly.Location), "persistence.json");
 }
 public RoosterViewModel(IMainReduxDispatcher dispatcher)
 {
     this.dispatcher          = dispatcher;
     dispatcher.StateChanged += Dispatcher_StateChanged;
 }