Exemplo n.º 1
0
        public CameraController(Camera c, IListLayout l, PointLight p)
        {
            camera = (ProjectionCamera)c;
            layout = l;
            light = p;

            try
            {
                Transform3DGroup group = camera.Transform as Transform3DGroup;
                RotateTransform3D rot = group.Children[0] as RotateTransform3D;
                cameraRotX = rot.Rotation as AxisAngleRotation3D;
                rot = group.Children[1] as RotateTransform3D;
                cameraRotY = rot.Rotation as AxisAngleRotation3D;
                rot = group.Children[2] as RotateTransform3D;
                cameraRotZ = rot.Rotation as AxisAngleRotation3D;
            }
            catch (Exception )
            {
                System.Diagnostics.Debug.WriteLine("camera transformations are wrong!!!");
            }
            try
            {
                Transform3DGroup group = light.Transform as Transform3DGroup;
                RotateTransform3D rot = group.Children[0] as RotateTransform3D;
                lightRotX = rot.Rotation as AxisAngleRotation3D;
                rot = group.Children[1] as RotateTransform3D;
                lightRotY = rot.Rotation as AxisAngleRotation3D;
                rot = group.Children[2] as RotateTransform3D;
                lightRotZ = rot.Rotation as AxisAngleRotation3D;
            }
            catch (Exception )
            {
                System.Diagnostics.Debug.WriteLine("light transformations are wrong!!!");
            }
        }
Exemplo n.º 2
0
 public void ChangeLayout(IListLayout newLayout)
 {
     layout = newLayout;
 }