Exemplo n.º 1
0
        public ILegion CreateLegion(string legionType)
        {
            IFactionFactory factionFactory = null;

            switch (legionType.ToLower())
            {
            case "rebel":
                Legion         = new RebelArmy();
                factionFactory = new RebelFactionFactory();
                break;

            case "imperial":
                Legion         = new ImperialArmy();
                factionFactory = new ImperialFactionFactory();
                break;

            case "imperialimpostors":
                Legion         = new RebelArmy();
                factionFactory = new ImperialFactionFactory();
                break;
            }
            if (factionFactory != null)
            {
                Legion.PrepareArmy(factionFactory);
                return(Legion);
            }
            else
            {
                throw new ArgumentException("Could not initialize IFactionFactory");
            }
        }
Exemplo n.º 2
0
 public ILegion CreateLegion(string legionType)
 {
     IFactionFactory factionFactory = null;
         switch (legionType.ToLower())
         {
             case "rebel":
                 Legion = new RebelArmy();
                 factionFactory = new RebelFactionFactory();
                 break;
             case "imperial":
                 Legion = new ImperialArmy();
                 factionFactory = new ImperialFactionFactory();
                 break;
             case "imperialimpostors":
                 Legion = new RebelArmy();
                 factionFactory = new ImperialFactionFactory();
                 break;
         }
         if (factionFactory != null)
         {
             Legion.PrepareArmy(factionFactory);
             return Legion;
         }
         else
         {
             throw new ArgumentException("Could not initialize IFactionFactory");
         }
 }
Exemplo n.º 3
0
 public static void Render(ILegion legion)
 {
     Console.WriteLine("Legion Type: {0}", legion.Name);
     foreach (var faction in legion.Factions)
     {
         Console.WriteLine("\tFaction Type: {0}", faction.Name);
         Console.WriteLine("\tFaction Description: {0}", faction.Description);
         Console.WriteLine("\tStandard Issue Weapon: {0}", faction.StandardIssueWeapon.Name);
         foreach (var soldier in faction.Soldiers)
         {
             Console.WriteLine("\tSoldier Type: {0} Weapon: {1}", soldier.GetType(), soldier.Weapon.Name);
         }
         Console.ReadLine();
     }
 }
Exemplo n.º 4
0
 public static void Render(ILegion legion)
 {
     Console.WriteLine("Legion Type: {0}", legion.Name);
     foreach (var faction in legion.Factions)
     {
         Console.WriteLine("\tFaction Type: {0}", faction.Name);
         Console.WriteLine("\tFaction Description: {0}", faction.Description);
         Console.WriteLine("\tStandard Issue Weapon: {0}", faction.StandardIssueWeapon.Name);
         foreach (var soldier in faction.Soldiers)
         {
             Console.WriteLine("\tSoldier Type: {0} Weapon: {1}", soldier.GetType(), soldier.Weapon.Name);
         }
         Console.ReadLine();
     }
 }