Exemplo n.º 1
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 public ClientConsoleInput(
     IKeyboardStringReader keyboardStringReader,
     IKernel kernel)
 {
     _keyboardStringReader = keyboardStringReader;
     _kernel = kernel;
 }
Exemplo n.º 2
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 public ClientConsoleInput(
     IKeyboardStringReader keyboardStringReader,
     IKernel kernel)
 {
     _keyboardStringReader = keyboardStringReader;
     _kernel = kernel;
 }
Exemplo n.º 3
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 /// <summary>
 /// Initializes a new instance of the <see cref="DefaultConsole"/> class.
 /// </summary>
 /// <param name="_2DRenderUtilities">
 /// The _2 d render utilities.
 /// </param>
 /// <param name="keyboardStringReader">
 /// The keyboard string reader.
 /// </param>
 /// <param name="assetManagerProvider">
 /// The asset manager provider.
 /// </param>
 /// <param name="commands">
 /// The commands.
 /// </param>
 public DefaultConsole(
     I2DRenderUtilities _2DRenderUtilities, 
     IKeyboardStringReader keyboardStringReader, 
     IAssetManagerProvider assetManagerProvider, 
     ICommand[] commands)
 {
     this.m_2DRenderUtilities = _2DRenderUtilities;
     this.m_KeyboardStringReader = keyboardStringReader;
     this.m_AssetManagerProvider = assetManagerProvider;
     this.m_Commands = commands;
 }
Exemplo n.º 4
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 /// <summary>
 /// Initializes a new instance of the <see cref="DefaultConsole"/> class.
 /// </summary>
 /// <param name="_2DRenderUtilities">
 /// The _2 d render utilities.
 /// </param>
 /// <param name="keyboardStringReader">
 /// The keyboard string reader.
 /// </param>
 /// <param name="assetManagerProvider">
 /// The asset manager provider.
 /// </param>
 /// <param name="commands">
 /// The commands.
 /// </param>
 public DefaultConsole(
     I2DRenderUtilities _2DRenderUtilities,
     IKeyboardStringReader keyboardStringReader,
     IAssetManagerProvider assetManagerProvider,
     ICommand[] commands)
 {
     this.m_2DRenderUtilities    = _2DRenderUtilities;
     this.m_KeyboardStringReader = keyboardStringReader;
     this.m_AssetManagerProvider = assetManagerProvider;
     this.m_Commands             = commands;
 }