void OnTriggerEnter(Collider other) { IKCmpt ik = other.transform.GetComponentInParent <IKCmpt>(); if (null != ik) { ik.ikEnable = false; } }
public override void InitEquipment(PeEntity entity, ItemAsset.ItemObject itemObj) { base.InitEquipment(entity, itemObj); m_IKCmpt = m_Entity.GetCmpt <IKCmpt>(); }