Exemplo n.º 1
0
 private void SetupItemsMenu(IItemsMenu _itemsMenu)
 {
     // CleanItemsMenu(_itemsMenu);
     foreach (ISaleable _item in _itemsMenu.Items)
     {
         _itemsMenu.UpdateItems(_item);
         //GameObject _newItemInfo = Instantiate(_itemsMenu.ItemPrefab, _itemsMenu.Content.transform);
         //ItemInventoryInfoData InfoData = _newItemInfo.GetComponent<ItemInventoryInfoData>();
         //InfoData.Setup(_item);
     }
     //if(m_CurrentItemsMenu != null)
     //    m_CurrentItemsMenu.Panel.SetActive(false);
     //_itemsMenu.Panel.SetActive(true);
     //m_CurrentItemsMenu = _itemsMenu;
 }