void SetRenderer(IImGuiRenderer renderer, ImGuiIOPtr io) { _renderer?.Shutdown(io); _renderer = renderer; _renderer?.Initialize(io); }
public static ImFontPtr OpenFont(IImGuiRenderer renderer, string internalFontName, float fontSize) { var font = ImGui.GetIO().Fonts.AddFontFromFileTTF(@$ "C:\Windows\Fonts\{internalFontName}.ttf", fontSize);