public void RewardNinja(IHero hero, IJob chosenJob) { int heroCashReward = chosenJob.Wage; hero.GetCash(heroCashReward); this.FightResult = string.Format("Congratulation hero is now working at {0}", chosenJob.ToString()); }
public void Sell(ICommercialItem commercialItem, IHero hero) { // If ninja have enough money to pay, he pays if (hero.PayCash(commercialItem.Price)) { // If ninja accepts the item he takes it if (hero.GetItem(commercialItem)) { int index = this.goods.IndexOf(commercialItem); this.goods.RemoveAt(index); var itemRecharge = commercialItem.Clone(); this.goods.Insert(index, itemRecharge as ICommercialItem); TurnOver += commercialItem.Price; } else { // Return money hero.GetCash(commercialItem.Price); } } }
public void Sell(ICommercialItem commercialItem, IHero hero) { // If ninja have enough money to pay, he pays if (hero.PayCash(commercialItem.Price)) { // If ninja accepts the item he takes it if (hero.GetItem(commercialItem)) { int index = this.goods.IndexOf(commercialItem); this.goods.RemoveAt(index); var itemRecharge = commercialItem.Clone(); this.goods.Insert(index, itemRecharge as ICommercialItem); TurnOver += commercialItem.Price; } else { // Return money hero.GetCash(commercialItem.Price); } } }
public void RewardNinja(IHero hero, IJob chosenJob) { int heroCashReward = chosenJob.Wage; hero.GetCash(heroCashReward); this.FightResult = string.Format("Congratulation hero is now working at {0}", chosenJob.ToString()); }