public Shake Play() { return(_handShakeGenerator.GenerateHandShake()); }
public Shake ComputerPlaysPaperHandShake() { _generator.GenerateHandShake().Returns(Shake.Paper); return(ComputerPlayer.Play()); }
public Shake Play() { return(_handShakeGenerator.GenerateHandShake()); }
public Shake ComputerPlaysPaperHandShake() { _generator.GenerateHandShake().Returns(Shake.Paper); return(ComputerPlayer.Play()); }