Exemplo n.º 1
0
 public PostGuildInviteToChatBoxEventListener(IGuildMemberInviteEventEventSubscribable subscriptionService,
                                              INameQueryService nameQueryService,
                                              [NotNull] IEntityNameQueryable entityNameQueryable,
                                              [NotNull] IChatTextMessageRecievedEventPublisher textChatPublisher)
     : base(subscriptionService)
 {
     NameQueryService    = nameQueryService;
     EntityNameQueryable = entityNameQueryable ?? throw new ArgumentNullException(nameof(entityNameQueryable));
     TextChatPublisher   = textChatPublisher ?? throw new ArgumentNullException(nameof(textChatPublisher));
 }
Exemplo n.º 2
0
        public PopupGuildInviteWindowEventListener(IGuildMemberInviteEventEventSubscribable subscriptionService,
                                                   [KeyFilter(UnityUIRegisterationKey.InvitedToGuildWindow)][NotNull] IUIGuildInviteWindow guildInviteWindow,
                                                   INameQueryService nameQueryService,
                                                   [NotNull] IEntityNameQueryable entityNameQueryable,
                                                   [NotNull] IRemoteSocialHubServer socialHub)
            : base(subscriptionService)
        {
            GuildInviteWindow   = guildInviteWindow ?? throw new ArgumentNullException(nameof(guildInviteWindow));
            NameQueryService    = nameQueryService;
            EntityNameQueryable = entityNameQueryable ?? throw new ArgumentNullException(nameof(entityNameQueryable));
            SocialHub           = socialHub ?? throw new ArgumentNullException(nameof(socialHub));

            //Here we rig up the decline and accept invite buttons
            guildInviteWindow.AcceptInviteButton.AddOnClickListener(() => SocialHub.SendGuildInviteEventResponseAsync(new PendingGuildInviteHandleRequest(true)));
            guildInviteWindow.DeclineInviteButton.AddOnClickListener(() => SocialHub.SendGuildInviteEventResponseAsync(new PendingGuildInviteHandleRequest(false)));
        }