public static void CopyInFromBinary( this IGameSettingInternal item, MutagenFrame frame, TypedParseParams?translationParams = null) { ((GameSettingSetterCommon)((IGameSettingGetter)item).CommonSetterInstance() !).CopyInFromBinary( item: item, frame: frame, translationParams: translationParams); }
public static void CopyInFromBinary( this IGameSettingInternal item, MutagenFrame frame, RecordTypeConverter?recordTypeConverter = null) { ((GameSettingSetterCommon)((IGameSettingGetter)item).CommonSetterInstance() !).CopyInFromBinary( item: item, frame: frame, recordTypeConverter: recordTypeConverter); }
public static void DeepCopyIn( this IGameSettingInternal lhs, IGameSettingGetter rhs, ErrorMaskBuilder?errorMask, TranslationCrystal?copyMask) { ((GameSettingSetterTranslationCommon)((IGameSettingGetter)lhs).CommonSetterTranslationInstance() !).DeepCopyIn( item: lhs, rhs: rhs, errorMask: errorMask, copyMask: copyMask, deepCopy: false); }
public virtual void DeepCopyIn( IGameSettingInternal item, IGameSettingGetter rhs, ErrorMaskBuilder?errorMask, TranslationCrystal?copyMask, bool deepCopy) { base.DeepCopyIn( item, rhs, errorMask, copyMask, deepCopy: deepCopy); }
public static void DeepCopyIn( this IGameSettingInternal lhs, IGameSettingGetter rhs, out GameSetting.ErrorMask errorMask, GameSetting.TranslationMask?copyMask = null) { var errorMaskBuilder = new ErrorMaskBuilder(); ((GameSettingSetterTranslationCommon)((IGameSettingGetter)lhs).CommonSetterTranslationInstance() !).DeepCopyIn( item: lhs, rhs: rhs, errorMask: errorMaskBuilder, copyMask: copyMask?.GetCrystal(), deepCopy: false); errorMask = GameSetting.ErrorMask.Factory(errorMaskBuilder); }
public virtual void CopyInFromBinary( IGameSettingInternal item, MutagenFrame frame, RecordTypeConverter?recordTypeConverter = null) { }
public virtual void Clear(IGameSettingInternal item) { ClearPartial(); base.Clear(item); }
public static void Clear(this IGameSettingInternal item) { ((GameSettingSetterCommon)((IGameSettingGetter)item).CommonSetterInstance() !).Clear(item: item); }
public virtual void CopyInFromBinary( IGameSettingInternal item, MutagenFrame frame, TypedParseParams?translationParams = null) { }