public GameRoundEndController( IAvatarLocator avatarLocator, IGameRoundDurationModel gameRoundDurationModel, GameRoundStateController gameRoundStateController) { _avatarLocator = avatarLocator; _gameRoundDurationModel = gameRoundDurationModel; _gameRoundStateController = gameRoundStateController; }
public GameRoundDurationController( IGameRoundDurationModel gameRoundDurationModel, IAvatarLocator avatarLocator, IGameRoundStateModel gameGameRoundStateModel, IPauseStateModel pauseStateModel) { _gameRoundDurationModel = gameRoundDurationModel; _avatarLocator = avatarLocator; _gameGameRoundStateModel = gameGameRoundStateModel; _pauseStateModel = pauseStateModel; }
public RoundCheatController(IGameRoundDurationModel gameRoundDurationModel) { _gameRoundDurationModel = gameRoundDurationModel; }