public GameRoundEndController(
     IAvatarLocator avatarLocator,
     IGameRoundDurationModel gameRoundDurationModel,
     GameRoundStateController gameRoundStateController)
 {
     _avatarLocator            = avatarLocator;
     _gameRoundDurationModel   = gameRoundDurationModel;
     _gameRoundStateController = gameRoundStateController;
 }
 public GameRoundDurationController(
     IGameRoundDurationModel gameRoundDurationModel,
     IAvatarLocator avatarLocator,
     IGameRoundStateModel gameGameRoundStateModel,
     IPauseStateModel pauseStateModel)
 {
     _gameRoundDurationModel  = gameRoundDurationModel;
     _avatarLocator           = avatarLocator;
     _gameGameRoundStateModel = gameGameRoundStateModel;
     _pauseStateModel         = pauseStateModel;
 }
 public RoundCheatController(IGameRoundDurationModel gameRoundDurationModel)
 {
     _gameRoundDurationModel = gameRoundDurationModel;
 }