public GameplayTests() { coordinator = Resolve <IGameCoordinator>(); player1 = Resolve <IPlayer>("name", "player1"); player2 = Resolve <IPlayer>("name", "player2"); conf = Resolve <GameConfig>(); }
public Game(GameConfig config, IGameCoordinator coordinator, ILogger logger = null) { _config = config; _coordinator = coordinator; _players = new Collection <IPlayer>(); if (logger == null) { _logger = LogManager.GetLogger("game"); } else { _logger = logger; } }
public GameController(IGameCoordinator gameCoordinator) { _gameCoordinator = gameCoordinator; }
public GameHub(IGameCoordinator gameCoordinator) { _gameCoordinator = gameCoordinator; }
public DrawTests() { coordinator = Resolve <IGameCoordinator>(); player = Resolve <IPlayer>("name", "player1"); conf = Resolve <GameConfig>(); }