public override void RespondToInput(IGameController controller, string[] commands) { var verb = commands[1]; int enemyNumber = commands.Length == 3 ? int.Parse(commands[2]) : 1; if (verb == "enemy") { controller.DisplayEnemyInformation(enemyNumber); } if (verb == "enemies") { controller.DisplayEnemyInformation(); } if (verb == "inventory") { controller.DisplayPlayerInventory(); } if (verb == "equipment") { controller.DisplayPlayerEquipment(); } if (verb == "stats") { controller.DisplayPlayerStats(); } if (verb == "choices") { controller.DisplaySceneExits(); } }