public GameBoardController(IGameBoardView view) { _planeTemplate = new Plane(); _view = view; Common.GameBoardController = this; _oponentType = "network"; _planeOrientation = "up"; }
public GameBoardController(IGameBoardView view, IGameBoardModel model) { this.model = model; // Initialize View this.view = view; view.Init(model.Rows, model.Cols); view.Refresh(model); }
public GameBoardController(IGameBoardView view) { _view = view; Common.GameBoardController = this; }
public GameBoardPresenter(IGameBoardView view, IGameBoardModel model) { this.view = view; this.model = model; this.SetUp(); }