public void GetSettings() { string cubemapName = Marshal.PtrToStringUni(IGCore.GetSkyCubemapUniqueName()); model.InitSkyCubemapName(cubemapName); ProjectSettingsControl.DataContext = model; }
public void GetSettings() { string cubemapName = Marshal.PtrToStringUni(IGCore.GetSkyCubemapUniqueName()); model.InitSkyCubemapName(cubemapName); ProjectSettingsControl.DataContext = model; }