public Player ColisionCheck(Player player) { var fruit = _fruitService.GetByPosition(player.PlayerX, player.PlayerY); if (fruit != null) { player.AdicionaPonto(); _fruitService.Remove(fruit.FruitId); } return(player); }
public Player ColisionCheck(Player player) { var fruit = _fruitService.GetByPosition(player.PlayerX, player.PlayerY); if (fruit != null) { player.AdicionaPonto(); _fruitService.Remove(fruit.FruitId); } return(player); }