Exemplo n.º 1
0
        /// <summary>
        /// Dispose method.  Inheritors should override this method to do any additional cleanup.
        /// </summary>
        protected override void Dispose(bool disposing)
        {
            if (disposing && _frameReference != null)
            {
                _frameReference.Dispose();
                _frameReference = null;
            }

            base.Dispose(disposing);
        }
 private void DecompressFrame(IFrameReference frameReference)
 {
     try
     {
         frameReference.Frame.GetNormalizedPixelData();
         _synchronizationContext.Post(OnDecompressedFrame, frameReference);
     }
     catch (Exception e)
     {
         Platform.Log(LogLevel.Error, e);
     }
     finally
     {
         frameReference.Dispose();
     }
 }
        private void RetrieveFrame(IFrameReference frameReference)
        {
            try
            {
                Frame frame = frameReference.Frame;
                IStreamingSopFrameData frameData =
                    (IStreamingSopFrameData)frame.ParentImageSop.DataSource.GetFrameData(frame.FrameNumber);
                frameData.RetrievePixelData();

                _framesToDecompress.Add(frameReference);
                _synchronizationContext.Post(OnRetrievedFrame, frameData.LastRetrievePerformanceInfo);
            }
            catch (Exception e)
            {
                frameReference.Dispose();
                Platform.Log(LogLevel.Error, e);
            }
        }
Exemplo n.º 4
0
        protected override void Dispose(bool disposing)
        {
            if (disposing)
            {
                _fusionOverlayLayer     = null;
                _fusionOverlayComposite = null;

                if (_baseFrameReference != null)
                {
                    _baseFrameReference.Dispose();
                    _baseFrameReference = null;
                }

                if (_overlayFrameDataReference != null)
                {
                    _overlayFrameDataReference.Dispose();
                    _overlayFrameDataReference = null;
                }
            }

            base.Dispose(disposing);
        }