Exemplo n.º 1
0
 public GameInputHandler(SpriteState spriteState, IEngineInterface engineInterface)
 {
     this.engineInterface = engineInterface;
     this.spriteState = spriteState;
     spriteState.SpriteId = 0;
 }
 public HomeController(IEngineInterface _Funcion)
 {
     this.Funcion = _Funcion;
 }