public override void Render(IDrawingSurface context, ElementFrameGeometry geometry) { // TODO: Add adornment painting logic context.DrawRectangle(null, Colors.Red, geometry.StartRect); context.DrawRectangle(null, Colors.Green, geometry.EndRect); context.DrawRectangle(null, Colors.Blue, geometry.Bounds); }
public override void Render(IDrawingSurface context, ElementFrameGeometry geometry) { BackgroundColor = DevExpress.DXCore.Platform.Drawing.Color.ConvertFrom(CodeRush.VSSettings.BackgroundColor); context.DrawRectangle(BackgroundColor, Opacity, BackgroundColor, Opacity, 1, geometry.Bounds.Extend(5, 0)); }
public override void Render(IDrawingSurface context, ElementFrameGeometry geometry) { context.DrawRectangle(shade, shade, geometry.Bounds); }
public override void Render(IDrawingSurface context, ElementFrameGeometry geometry) { context.DrawRectangle(shade, shade, geometry.Bounds); }
public override void Render(IDrawingSurface context, ElementFrameGeometry geometry) { // TODO: Add adornment painting logic context.DrawRectangle(null, Colors.Blue, geometry.Bounds); }