public CircleBridge(int x, int y, int radius, IDrawApi drawApi) : base(drawApi) { _x = x; _y = y; _radius = radius; }
public Character(IDrawApi api) { this.api = api; }
protected Shape(IDrawApi drawApi) { this.Drawer = drawApi; }
public Circle(int x, int y, int radius, IDrawApi drawApi) : base(drawApi) { this.X = x; this.Y = y; this.Radius = radius; }
public Circle(int x, int y, int radius, IDrawApi drawApi) : base(drawApi) { this._x = x; this._y = y; this._radius = radius; }
public Circle(IDrawApi drawApi) { this.drawApi = drawApi; }
public Circle(int rad, int x, int y, IDrawApi drawApi) : base(drawApi) { radius = rad; this.x = x; this.y = y; }
protected Shape(IDrawApi drawApi) { this._drawApi = drawApi; }
protected Shape(IDrawApi drawApi) => DrawApi = drawApi;
public Shape(IDrawApi drawApi) { _drawAPIBridge = drawApi; }
protected ShapeBridge(IDrawApi drawApi) { DrawApiShapeBridge = drawApi; }
protected Shape(IDrawApi drawAPI) { this.drawAPI = drawAPI; }
public Circle(int x, int y, int radius, IDrawApi drawAPI) : base(drawAPI) { this.x = x; this.y = y; this.radius = radius; }
public Circle(IDrawApi drawApi) : base(drawApi) { }
protected Shape(IDrawApi drawApi) { DrawApi = drawApi; }