Exemplo n.º 1
0
        public async Task IncludeGameInGamesMenuAsync(IRole game, bool include)
        {
            if (!_userStore.TryGetUser((DiscordUserId)Context.User.Id, out var user))
            {
                await RespondAsync("Couldn't find you in the user store. Game was not edited.");

                return;
            }

            // Update
            _discordAccess.EnsureDisplayNamesAreSet(_gameRoleProvider.Games);
            var(success, message, updatedGame) =
                await _gameRoleProvider.UpdateGameAsync(user !.InternalUserId,
                                                        (DiscordRoleId)game.Id,
                                                        g => g.IncludeInGamesMenu = include);

            if (success && updatedGame != null)
            {
                // When the game was edited successfully, log the add
                var logMessage = $"{Context.User.Username} changed the property **{nameof(AvailableGame.IncludeInGamesMenu)}** of the game "
                                 + $"**{updatedGame.DisplayName}** ({game.Mention}) to **{include}**.";
                _logger.LogInformation(logMessage);
                await _discordAccess.LogToDiscord(logMessage);
            }

            await RespondAsync(message);
        }
Exemplo n.º 2
0
    EmbedData IGuildInfoProvider.GetGuildMemberStatus()
    {
        _discordAccess.EnsureDisplayNamesAreSet(_gameRoleProvider.Games);
        var guildMembers = _userStore.GetUsers(m => m.IsGuildMember);
        var total        = guildMembers.Length;
        var online       = guildMembers.Count(guildMember => _discordAccess.IsUserOnline(guildMember.DiscordUserId));
        var gamesToIncludeInGuildMemberStatus = _gameRoleProvider.Games
                                                .Where(m => m.IncludeInGuildMembersStatistic)
                                                .OrderBy(m => m.DisplayName)
                                                .ToList();

        var embedFields = new List <EmbedField>
        {
            new("Total", total.ToString(), true),
            new("Online", online.ToString(), true)
        };

        foreach (var game in gamesToIncludeInGuildMemberStatus)
        {
            // Total
            // ReSharper disable once PossibleInvalidOperationException
            var totalGameMembers = _discordAccess.CountGuildMembersWithRoles(new[] { game.PrimaryGameDiscordRoleId });
            embedFields.Add(new EmbedField(game.DisplayName + " (Total)", totalGameMembers.ToString(), false));

            // Intersected
            foreach (var otherGame in gamesToIncludeInGuildMemberStatus.Where(m => m.DisplayName != game.DisplayName &&
                                                                              gamesToIncludeInGuildMemberStatus.IndexOf(m) > gamesToIncludeInGuildMemberStatus.IndexOf(game))
                     .OrderBy(m => m.DisplayName))
            {
                // ReSharper disable once PossibleInvalidOperationException
                var intersectedMembers = _discordAccess.CountGuildMembersWithRoles(new[] { game.PrimaryGameDiscordRoleId, otherGame.PrimaryGameDiscordRoleId });
                embedFields.Add(new EmbedField(game.DisplayName + $" (also playing {otherGame.DisplayName})", intersectedMembers.ToString(), false));
            }

            // Disjunctive
            var disjunctiveMembers = _discordAccess.CountGuildMembersWithRoles(new[] { game.PrimaryGameDiscordRoleId },
                                                                               gamesToIncludeInGuildMemberStatus
                                                                               .Where(m => m.DisplayName != game.DisplayName)
                                                                               // ReSharper disable once PossibleInvalidOperationException
                                                                               .Select(m => m.PrimaryGameDiscordRoleId)
                                                                               .ToArray());
            embedFields.Add(new EmbedField(game.DisplayName + " (playing no other game)", disjunctiveMembers.ToString(), false));
        }

        // Not playing any game
        // ReSharper disable once PossibleInvalidOperationException
        var notPlaying = _discordAccess.CountGuildMembersWithRoles(null,
                                                                   gamesToIncludeInGuildMemberStatus.Select(m => m.PrimaryGameDiscordRoleId)
                                                                   .ToArray());

        embedFields.Add(new EmbedField("Not playing any of the games above", notPlaying.ToString(), false));

        return(new EmbedData
        {
            Title = "Guild members",
            Color = Colors.LightGreen,
            Fields = embedFields.ToArray()
        });
    }