Exemplo n.º 1
0
 /// <summary>
 /// Deals given percent of entire hp as damage to the player.
 /// </summary>
 /// <param name="percent">Percentage of full hp dealt as damage.</param>
 public void ReceivePercentalDamage(float percent)
 {
     _damageReceiver.ReceivePercentalDamage(percent);
 }