internal ResourceManager(ICypherUnitOfWork unitOfWork) { _unitOfWork = unitOfWork; }
internal ResourceManager(ICypherUnitOfWork unitOfWork) { _unitOfWork = unitOfWork; }
internal ResourceManager(ICypherUnitOfWork unitOfWork) { _unitOfWork = unitOfWork; }
internal ResourceManager(ICypherUnitOfWork unitOfWork) { _unitOfWork = unitOfWork; }