public ContentBlocksDataValueEditor(
     IContentTypeService contentTypeService,
     IDataTypeService dataTypeService,
     PropertyEditorCollection propertyEditors)
     : base()
 {
     _dataTypeService = dataTypeService;
     _elementTypes    = new Lazy <Dictionary <Guid, IContentType> >(() => contentTypeService.GetAllElementTypes().ToDictionary(x => x.Key));
     _propertyEditors = propertyEditors;
 }
        public ContentBlocksConfigurationEditor(IContentService contentService, IContentTypeService contentTypeService)
            : base()
        {
            // NOTE: Gets all the elementTypes and blueprints upfront, rather than several hits inside the loop.
            _elementTypes      = contentTypeService.GetAllElementTypes().ToDictionary(x => x.Key);
            _elementBlueprints = new Lazy <ILookup <int, IContent> >(() => contentService.GetBlueprintsForContentTypes(_elementTypes.Values.Select(x => x.Id).ToArray()).ToLookup(x => x.ContentTypeId));

            Fields.Add(new ContentBlocksTypesConfigurationField(_elementTypes.Values, new ConfigurationEditorService()));
            Fields.Add(new ContentBlocksDisplayModeConfigurationField());
            Fields.Add(new EnableFilterConfigurationField());
            Fields.Add(new MaxItemsConfigurationField());
            Fields.Add(new DisableSortingConfigurationField());
            Fields.Add(new HideLabelConfigurationField());
        }
Exemplo n.º 3
0
 public IEnumerable <object> GetAll()
 {
     return(_contentTypeService
            .GetAllElementTypes()
            .OrderBy(x => x.SortOrder)
            .Select(x => new
     {
         id = x.Id,
         key = x.Key,
         name = x.Name,
         description = x.Description,
         alias = x.Alias,
         icon = x.Icon
     }));
 }
        public ContentBlocksConfigurationEditor(
            IContentService contentService,
            IContentTypeService contentTypeService,
            ConfigurationEditorUtility utility)
            : base()
        {
            _utility = utility;

            // NOTE: Gets all the elementTypes and blueprints upfront, rather than several hits inside the loop.
            _elementTypes      = contentTypeService.GetAllElementTypes().ToDictionary(x => x.Key);
            _elementBlueprints = new Lazy <ILookup <int, IContent> >(() => contentService.GetBlueprintsForContentTypes(_elementTypes.Values.Select(x => x.Id).ToArray()).ToLookup(x => x.ContentTypeId));

            var displayModes = utility.GetConfigurationEditorModels <IContentBlocksDisplayMode>();

            // NOTE: Sets the default display mode to be the Blocks.
            var defaultDisplayMode = displayModes.FirstOrDefault(x => x.Key.InvariantEquals(typeof(BlocksDisplayMode).GetFullNameWithAssembly()));

            if (defaultDisplayMode != null)
            {
                DefaultConfiguration.Add(DisplayMode, new[] { new { key = defaultDisplayMode.Key, value = defaultDisplayMode.DefaultValues } });
            }

            Fields.Add(new ConfigurationField
            {
                Key         = DisplayMode,
                Name        = "Display mode",
                Description = "Select and configure how to display the blocks in the editor.",
                View        = IOHelper.ResolveUrl(ConfigurationEditorDataEditor.DataEditorViewPath),
                Config      = new Dictionary <string, object>()
                {
                    { Constants.Conventions.ConfigurationFieldAliases.AddButtonLabelKey, "contentment_configureDisplayMode" },
                    { Constants.Conventions.ConfigurationFieldAliases.Items, displayModes },
                    { MaxItemsConfigurationField.MaxItems, 1 },
                    { DisableSortingConfigurationField.DisableSorting, Constants.Values.True },
                    { Constants.Conventions.ConfigurationFieldAliases.OverlayView, IOHelper.ResolveUrl(ConfigurationEditorDataEditor.DataEditorOverlayViewPath) },
                    { EnableDevModeConfigurationField.EnableDevMode, Constants.Values.True },
                }
            });

            Fields.Add(new ContentBlocksTypesConfigurationField(_elementTypes.Values));
            Fields.Add(new EnableFilterConfigurationField());
            Fields.Add(new MaxItemsConfigurationField());
            Fields.Add(new DisableSortingConfigurationField());
            Fields.Add(new EnableDevModeConfigurationField());
        }
 public IEnumerable <object> GetContentTypes() => _contentTypeService
 .GetAllElementTypes()
 .OrderBy(x => x.SortOrder)
 .Select(x => new