private void AskUserForAgility()
        {
            bool continueFlag = true;

            DisplayUserDialog($"{CharacterBuilderConsts.ValuesLimitString} (Agility)");
            Console.CursorVisible = true;
            do
            {
                ClearChoiceAndResetCursor();
                string choice = Console.ReadLine();
                try {
                    int convertedChoice = int.Parse(choice);
                    if (CheckStatInBound(convertedChoice))
                    {
                        Builder.SetAgility(convertedChoice);
                        continueFlag = false;
                    }
                } catch {
                    continueFlag = true;
                }
            } while (continueFlag);
            Console.CursorVisible = false;
        }