Exemplo n.º 1
0
        /// <summary>
        /// Return a new cell object, after the player is moved by a direction
        /// </summary>
        /// <param name="currentCell">The current cell object, where the player is at</param>
        /// <param name="direction">The direction that the player want to move (up, down, left, right)</param>
        /// <returns>Return a new cell</returns>
        private ICell FindNewCellCoordinates(ICell currentCell, Direction direction)
        {
            ICell newCell = (ICell)currentCell.Clone();

            switch (direction)
            {
            case Direction.Up:
                newCell.Row -= 1;
                break;

            case Direction.Down:
                newCell.Row += 1;
                break;

            case Direction.Left:
                newCell.Col -= 1;
                break;

            case Direction.Right:
                newCell.Col += 1;
                break;
            }

            return(newCell);
        }
        public ICell PropagateInfection(ICell cell)
        {
            if (_germReservoir.TryTake(out IGerm germ))
            {
                return(InfectCell(cell, germ));
            }

            return(cell.Clone());
        }
        private ICell InfectCell(ICell cell, IGerm germ)
        {
            if (_random.NextDouble() <= ChanceToEncounterACell)
            {
                PublishCellInfection();
                return(germ.InfectCell(cell));
            }

            return(cell.Clone());
        }
Exemplo n.º 4
0
        public void CloneTest()
        {
            ICell original = container.Resolve <ICell>(new ParameterOverride("rowIndex", 0), new ParameterOverride("colIndex", 0));
            ICell clone    = original.Clone();

            Assert.AreEqual(original.RowIndex, clone.RowIndex);
            Assert.AreEqual(original.ColIndex, clone.ColIndex);
            Assert.AreEqual(original.IsAlive, clone.IsAlive);

            Assert.AreNotEqual(original, clone);
        }
Exemplo n.º 5
0
        /// <summary>
        /// Поместить новую ячейку в указанную координату
        /// </summary>
        /// <param name="c"></param>
        /// <param name="position"></param>
        /// <returns></returns>
        public bool Add(ICell c, Coordinate position)
        {
            if (_cells[position.X, position.Y] != null)
            {
                return(false);
            }

            ICell member = (ICell)c.Clone();

            member.Position = position;
            _cells[position.X, position.Y] = member;

            return(true);
        }
Exemplo n.º 6
0
 public ICell PropagateInfection(ICell cell)
 {
     return(cell.Clone());
 }
Exemplo n.º 7
0
        /**
         * Does the computation
         */
        protected override void SolveRabbitInstance(IGH_DataAccess DA)
        {
            List <GH_Point> pointsList = new List <GH_Point>();

            DA.GetDataList(1, pointsList);

            int XDimension = pointsList.Count;

            IList <Point3d> genericPoints = GH_PointUtils.ConvertToOnPoints(pointsList);


            //Get the cell prototype------------------------------------------------------------
            GH_ObjectWrapper cellPrototypeWrapper = null;

            DA.GetData <GH_ObjectWrapper>(0, ref cellPrototypeWrapper);
            ICell cellPrototype = (ICell)cellPrototypeWrapper.Value;

            //----------------------------------------------------------------------------------
            List <GH_ObjectWrapper> stateConfigurations = new List <GH_ObjectWrapper>();

            DA.GetDataList(2, stateConfigurations);

            GH_ObjectWrapper stateConfigWrapper1;
            OnStateConfig    stateConfig = null;

            foreach (GH_ObjectWrapper stateConfigWrapper in stateConfigurations)
            {
                if (stateConfigWrapper != null)// Custom configuration defined
                {
                    if (stateConfigWrapper.Value.GetType() == typeof(OnStateConfig))
                    {
                        stateConfig = (OnStateConfig)stateConfigWrapper.Value;
                        //get the user-defined points that define custom Cell State
                        IList <Point3d> userConfigurationGHPoints = stateConfig.GetPoints();
                        //get the real configuration points, by finding the points that are closer to the user defined configuration points
                        IList <Point3d> realConfigurationPoints = PointUtils.GetClosestPoints(userConfigurationGHPoints, genericPoints);
                        stateConfig.SetPoints(realConfigurationPoints);
                    }
                }
            }
            //----------------------------------------------------------------------------------

            //build the grid
            Grid1d <ICell> space1d = new Grid1d <ICell>(XDimension);

            CellState ghAliveState = new GH_CellState(new GH_Boolean(true));
            CellState ghDeadState  = new GH_CellState(new GH_Boolean(false));

            //populate the grid
            for (int i = 0; i < XDimension; i++)
            {
                ICell cell = cellPrototype.Clone();
                cell.SetId(i);//very important as this identifies the cell
                if (stateConfig != null)
                {
                    foreach (Point3d configurationPoint in stateConfig.GetPoints())
                    {
                        if (pointsList[i].Value.X == configurationPoint.X && pointsList[i].Value.Y == configurationPoint.Y && pointsList[i].Value.Z == configurationPoint.Z)
                        {
                            cell.SetState(stateConfig.GetState());
                        }
                    }
                }

                cell.SetAttachedObject(pointsList[i]);
                space1d.Add(cell, i);
            }

            //build neighborhood
            for (int i = 0; i < XDimension; i++)
            {
                ElementaryCell cell = (ElementaryCell)space1d.GetObjectAt(i);
                //IList<ICell> neighbors = new List<ICell>(2);
                if (i > 0)
                {
                    cell.SetLeftNeighbor((ElementaryCell)space1d.GetObjectAt(i - 1));//neighbors.Add(cells[(i - 1)%XDimension]);
                }
                else if (i == 0)
                {
                    cell.SetLeftNeighbor((ElementaryCell)space1d.GetObjectAt(XDimension - 1));//neighbors.Add(cells[(i - 1)%XDimension]);
                }
                if (i < XDimension - 1)
                {
                    cell.SetRightNeighbor((ElementaryCell)space1d.GetObjectAt(i + 1));//neighbors.Add(cells[(i + 1)%XDimension]);
                }
                else if (i == XDimension - 1)
                {
                    cell.SetRightNeighbor((ElementaryCell)space1d.GetObjectAt(0));
                }
            }


            CA ca = new CA(space1d);

            //set the output parameters
            DA.SetData(0, ca);
        }
Exemplo n.º 8
0
 public ICell Clone()
 {
     return(wrappedCell.Clone());
 }