Exemplo n.º 1
0
 private void BeatContainer_Init()
 {
     this.iBeatCounter = Substitute.For <IBeatCounter>();
     this.iBeatCounter.BarLength.Returns(4f);
     this.iBeatCounter.Bpm.Returns(60f);
     this.iMetronome = Substitute.For <IMetronome>();
     this.metronome  = new Metronome(4f);
 }
Exemplo n.º 2
0
    private void Awake()
    {
        if (this.pauseObject == null)
        {
            throw new NullReferenceException("Missing Pause object ref");
        }
        this.pause             = this.pauseObject.GetComponent <IPause>();
        this.pause.RaisePause += Pause_RaisePause;
        SetObjectPool();

        this.uiRhythmController      = this.gameObject.GetComponent <UIRhythmController>();
        this.audioController         = this.gameObject.GetComponent <RhythmAudioController>();
        this.inputController         = this.gameObject.GetComponent <RhythmInputController>();
        this.challengeController     = this.gameObject.GetComponent <RhythmChallengeController>();
        this.inputController.enabled = false;
        this.beatCounter             = this.gameObject.GetComponent <IBeatCounter>();
        if (beatCounter == null)
        {
            throw new NullReferenceException("Missing IBeatCounter");
        }

        this.rhythmContainer = new RhythmContainer(this as IRhythmController, this as IRhythmStreak);
        this.pads            = this.rhythmContainer.CreateButtonsWithCurrentLesson();

        GetPadControllers(pads);

        Lesson currentLesson = this.rhythmContainer.CurrentLesson;
        Rhythm rhythm        = currentLesson.rhythm;

        SetUI(rhythm.IntroText, rhythm.bpmChallenge);
        foreach (IPadController pad in pads)
        {
            pad.SetBPM(rhythm.bpmChallenge);
        }
        this.streakContainer = new StreakContainer();

        this.uiRhythmController.SetStreakText(this.streakContainer.StreakCount.ToString());
        this.uiRhythmController.SetStyleNameText(currentLesson.name);

        this.beatCounter.Init(currentLesson.rhythm.bar);
        this.beatCounter.SetBeatCounterRunning(false);
        this.beatCounter.SetBpm(rhythm.bpmChallenge);

        this.challengeController.InitWithChallenges(rhythm.streakChallenge, rhythm.bpmChallenge);
    }