Exemplo n.º 1
0
    protected override void Act()
    {
        DebugUtilities.Assert(actorName != null, "You tried to find a null speak actor in line:" + name);
        speakingActor = actingInScene.GetSceneActor(actorName);

        if (!speakingActor.IsInScene())
        {
            speakingActor.ActorSceneEnter();
        }

        var currentTalkingToActorName = TalkingToActorName;

        if (actorClip != null)
        {
            Debug.Log("Speaking line:" + name + " clip:" + actorClip.name + " speaker:" + actorName + " talkingTo:" + talkingToActorName);
            lastSpeakerName        = actorName;
            lastTalkingToActorName = TalkingToActorName;
            actingInScene.GetGameObject().GetComponent <AudioSource>().clip = actorClip;
            actingInScene.GetGameObject().GetComponent <AudioSource>().Play();
            StartFacialAnimation(speakingActor);
            IAvatar avatar = actingInScene.GetMainAvatar();
            avatar.OnSubtitleStart(subtitle);
        }

        if (customAnimation != null)
        {
            PlayCustomAnimation(speakingActor, customAnimation);
        }
        if (actorName != "Tyra")
        {
            lastConversationWithNpc = actorName;
        }
        else if (talkingToActorName != "Tyra")
        {
            lastConversationWithNpc = currentTalkingToActorName;
        }
    }