/// <summary> /// Set the Battle Engine to the Game Version for actual use /// </summary> /// <returns></returns> public bool SetBattleEngineToGame() { Engine = EngineGame; AutoBattleEngine = AutoBattleEngineGame; return(true); }
/// <summary> /// Set the Battle Engine to the Koenig Version for Testing /// </summary> /// <returns></returns> public bool SetBattleEngineToKoenig() { Engine = EngineKoenig; AutoBattleEngine = AutoBattleEngineKoenig; return(true); }