Exemplo n.º 1
0
        private void button3_Click(object sender, EventArgs e)
        {
            //TODO: Add a state to keep track of the aura sync mode to avoid unnecessary calls to this
            ourKeyboard.AuraSyncModeSwitch(true);

            IAuraSyncProtocolKB iface = ourKeyboard as IAuraSyncProtocolKB;

            Color[,] colorArr = iface.GetNewDirectColorCanvas();

            var enumVals = (AsusAuraSDKKeys[])Enum.GetValues(typeof(AsusAuraSDKKeys));

            for (int i = 0; i < enumVals.Length; i++)
            {
                try
                {
                    var idx = iface.GetDirectColorCanvasIndexOfKey(enumVals[i]);
                    colorArr[idx.Item1, idx.Item2] = GetRainbowGradient((float)i / (float)enumVals.Length);
                }
                catch (ArgumentException)
                {
                    //GetMultiStaticColorDataIndexByVKCode will throw an ArgumentException for unmapped keys
                    continue;
                }
            }

            iface.SendDirectColorCanvas(colorArr);
        }
Exemplo n.º 2
0
        private void button6_Click(object sender, EventArgs e)
        {
            ourKeyboard.AuraSyncModeSwitch(true);

            IAuraSyncProtocolKB iface = ourKeyboard as IAuraSyncProtocolKB;

            Color[,] colorArr = iface.GetNewDirectColorCanvas();

            numericUpDown2.Maximum = colorArr.Length - 1;
            numericUpDown2.Value   = Math.Min(numericUpDown2.Maximum, numericUpDown2.Value);

            int x = (int)numericUpDown2.Value / colorArr.GetLength(1);
            int y = (int)numericUpDown2.Value % colorArr.GetLength(1);

            colorArr[x, y] = Color.Red;
            iface.SendDirectColorCanvas(colorArr);

            //ourKeyboard.AuraSyncModeSwitch(false);
        }