Exemplo n.º 1
0
        private void Climb()
        {
            Scaffolding scaffolding = LevelManager.Instance.Building.Scaffolding;

            Vector3 ladderEndPos = scaffolding.GetLadderDestinationPos(Artist.Transform.position.y, m_destination.y - Artist.NavMeshAgent.height);
            Vector3 destination  = ladderEndPos + Vector3.up * Artist.NavMeshAgent.baseOffset;

            Artist.Transform.DOMove(destination, 1f / Artist.NavMeshAgent.speed).SetEase(Ease.Linear).OnComplete(() =>
            {
                m_artistState = new MovingState(m_destination, false);
            });
        }
Exemplo n.º 2
0
        public override void OnStateEnter(IArtist artist)
        {
            base.OnStateEnter(artist);

            m_artistState = null;

            RotateToOffMeshLink().OnComplete(() =>
            {
                Artist.ArtistView.PlayAnimation(AnimationType.Swarm);
                Climb();
            });
        }