protected override Vector3d ApplyDesiredVelocity() { if (apply) { return(agent.ApplyDesiredVelocity(desiredVelocity, weightMultiplier)); } return(Vector3d.Zero); }
protected override Vector3d ApplyDesiredVelocity() { if (apply) { return(agent.ApplyDesiredVelocity(desiredVelocity, weightMultiplier)); } return(Vector3d.Zero); }