internal void UpdatePetData(IActivePetSettings settings) { settings.PetEntryId = Entry.NPCId; settings.PetHealth = Health; settings.PetPower = Power; settings.PetDuration = RemainingDecayDelayMillis; settings.PetSummonSpellId = CreationSpellId; UpdateTalentSpellRecords(); m_PetRecord.UpdateRecord(this); }
internal void UpdatePetData(IActivePetSettings settings) { settings.PetEntryId = Entry.NPCId; settings.PetHealth = Health; settings.PetPower = Power; settings.PetDuration = RemainingDecayDelayMillis; settings.PetSummonSpellId = CreationSpellId; UpdateTalentSpellRecords(); m_PetRecord.UpdateRecord(this); }